// Laufzeit: O(n^2) vector> dist; // Initialisiere mit Entfernungen zwischen Punkten. vector> dp; vector> choice; double get(int p1, int p2) { int v = max(p1, p2) + 1; if (v == dist.size()) return dist[p1][v - 1] + dist[p2][v - 1]; if (dp[p1][p2] >= 0.0) return dp[p1][p2]; double tryLR = dist[p1][v] + get(v, p2), tryRL = dist[p2][v] + get(p1, v); choice[p1][p2] = tryLR < tryRL; return dp[p1][p2] = min(tryLR, tryRL); } void bitonicTour() { dp = vector>(dist.size(), vector(dist.size(), -1)); choice = vector>(dist.size(), vector(dist.size())); get(0, 0); // return dp[0][0]; // Länger der Tour vector lr = {0}, rl = {0}; for (int p1 = 0, p2 = 0, v; (v = max(p1, p2) + 1) < dist.size();) { if (choice[p1][p2]) { lr.push_back(v); p1 = v; } else { rl.push_back(v); p2 = v; }} lr.insert(lr.end(), rl.rbegin(), rl.rend()); // return lr; // Enthält Knoten 0 zweimal. An erster und letzter Position. }