struct point { double x, y; point(){} point(double x, double y) : x(x), y(y) {} bool operator <(const point &p) const { return x < p.x || (x == p.x && y < p.y); } }; // 2D cross product. // Return a positive value, if OAB makes a counter-clockwise turn, // negative for clockwise turn, and zero if the points are collinear. double cross(const point &O, const point &A, const point &B){ double d = (A.x - O.x) * (B.y - O.y) - (A.y - O.y) * (B.x - O.x); if (fabs(d) < 1e-9) return 0.0; return d; } // Returns a list of points on the convex hull in counter-clockwise order. // Colinear points are not in the convex hull, if you want colinear points in the hull remove "=" in the CCW-Test // Note: the last point in the returned list is the same as the first one. vector convexHull(vector P){ int n = P.size(), k = 0; vector H(2*n); // Sort points lexicographically sort(P.begin(), P.end()); // Build lower hull for (int i = 0; i < n; i++) { while (k >= 2 && cross(H[k-2], H[k-1], P[i]) <= 0.0) k--; H[k++] = P[i]; } // Build upper hull for (int i = n-2, t = k+1; i >= 0; i--) { while (k >= t && cross(H[k-2], H[k-1], P[i]) <= 0.0) k--; H[k++] = P[i]; } H.resize(k); return H; }